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Staff of dunamancy - This staff can be wielded as a magic quarterstaff that grants a +2

This harness created by Ludinus Da'leth is a magical item that drains life from crea

Staff of Power. Staff, very rare (requires attunement by a sorcerer, warlock, or wizard) This staff can be wielded as a magic quarterstaff that grants a +2 bonus to attack and damage rolls made with it. While holding it, you gain a +2 bonus to Armor Class, saving throws, and spell attack rolls. Return to Magic Item List.A Potion of Possibility is a potion containing a clear (or grayish) shining substance that halts somewhere between liquid and gas in its form. Its drinker gains two Fragments of Possibility.. Properties [edit | edit source]. Each Fragment of Possibility looks like a tiny, grayish bead of energy that follows you around, staying within 1 foot of you at …The Armor of the Valiant Soul is one of the Vestiges of Divergence.This antique armor forged from jade and black dragon scales was once owned and worn by J'mon Sa Ord of Ank'Harel.. Properties [edit | edit source] Dormant state [edit | edit source]. The wearer has a +1 bonus to AC while wearing this armor. The wearer can cast the Command spell (save DC 14) while attuned to this armor.The Coat of the Crest is a protective magical coat worn by Yasha Nydoorin.The coat was found by the Mighty Nein in Vokodo's underwater lair on Rumblecusp among other items hoarded from visitors and inhabitants of the island. Yasha had it altered by a tailor in Rexxentrum to her personal taste and to better withstand the cold. She wore this coat throughout the Nein's expedition to Eiselcross.Seedling, the Wayward Pilgrim, is a well-made short sword originally given to Orym by his late husband Will. It was enchanted by Serataani, the Wildmother, in the temple of Zha'Vrollo following Chetney's trial there, gaining its magical abilities. The sword has a tinge of green and ivy engraved along the blade. Seedling, the Wayward Pilgrim grants the wielder a +1 bonus to attack and damage ...Explorer's Guide to Wildemount is a sourcebook for Dungeons & Dragons 5th edition set in Wildemount. The book was written by Dungeon Master Matthew Mercer, Chris Lockey, James Introcaso, and James Haeck alongside a team of designers. It was published by Wizards of the Coast on March 17, 2020. It is the second Exandria campaign setting …Official art of Agony, by Tal'Dorei Campaign Setting Reborn. Agony is a magic flail. One of the Vestiges of Divergence, the hooked chains of this brutal weapon still smell of dried blood and rot from countless slow tortures and brutal executions. [1] Legend says that Agony was wielded in the Calamity by the gnoll scion of a flesh-eating Demon Lord.Order of Scribes has a unique balancing mechanic: knowing more spells makes you more powerful. Sure, rituals work for any wizard, and having access to more spells makes you more able to adapt to challenges. But Order of Scribes goes beyond that. Having an abnormally large number of spells in your spellbook allows you to change the damage type ...1st-level transmutation (dunamancy:graviturgy) Casting Time: 1 action Range: 60 feet Components: V, S Duration: 1 round. The gravity in a 10-foot-radius sphere centered on a point you can see within range increases for a moment. Each creature in the sphere on the turn when you cast the spell must make a Constitution saving throw.One of the coolest things introduced in the Explorer’s Guide to Wildemount is the whole new magical system known as Dunamancy. Come take a look. Reading through the Explorer’s Guide to Wildemount is an excellent look inside what makes Critical Role tick. It’s not just a glimpse into the world of Exandria, it’s a look at the style of how ...Pages in category "Staffs" The following 11 pages are in this category, out of 11 total.Staff of Power. Staff, very rare (requires attunement by a sorcerer, warlock, or wizard) This staff can be wielded as a magic quarterstaff that grants a +2 bonus to attack and damage rolls made with it. While holding it, you gain a +2 bonus to Armor Class, saving throws, and spell attack rolls. Return to Magic Item List.Fang of the Spire King. The Fang of the Spire King is a rapier that is finely carved, with a snake motif. [2] It feels exceptionally light and quick to the wielder. [3] The sword has a +3 bonus to attack and damage rolls. [4] When activated, it grants advantage on attacks, [5] and deals an additional 1d10 force damage.A Cloak of Elvenkind is a cloak that makes it difficult for others to perceive the wearer.. Traits [edit | edit source] Appearance [edit | edit source]. The cloak offered by Pumat Sol was a fine bluish-purple that gave off a faint shimmer. Along the hood were faint Sylvan runes. The cloak's color shifts to camouflage the wearer. Effects [edit | edit source]. Once attuned to the cloak, the ...A staff of power was a powerful magical staff. A staff of power was usually straight with a precious gem on top. A staff of power has a number of potent abilities, including casting magic missile, making enemies enfeebled, creating a continual flame, allowing the user to levitate and be protected by a wall of force and globe of invulnerability, holding monsters, …The Aberration Bane Longsword is a longsword that deals extra damage to aberrations.. History [edit | edit source]. The aberration bane longsword was apparently acquired by Scanlan Shorthalt before the Campaign 1 stream began. Its first appearance was in "The Sunken Tomb" (1x44), when as he pulled it out to attempt to jam a blade trap, he stated, "I have never used it."Dunamancy is a name given to some spells that can be found in the Explorers guide to Wildemount, that deal with themes of manipulating time and space with magic. In the book they were released in, it is stated that only the graviturgist wizard and chronologist wizard have access to these spells respectively for gravity manipulation or time ...Staff of Healing. Staff, rare (requires attunement by a Bard, Cleric, or Druid) This staff has 10 charges. While holding it, you can use an action to expend 1 or more of its charges to cast one of the following spells from it, using your spell save DC and spellcasting ability modifier: cure wounds (1 charge per spell level, up to 4th), lesser ... Timepiece of Travel. While attuned to this device, you have a +1 bonus to Dexterity saving throws and you always know which way is north. Additionally, you can cast the Longstrider spell on yourself at will. Turn-by-Turn Directions. You can name any location within 10 miles of your current location that is known to at least one creature also ...Hit enter to search or ESC to close. Close Search. searchStaff of Dunamancy. This staff of polished gray wood bears numerous runes carved along its length. The staff has 10 charges and regains 1d6 + 4 expended charges daily at dawn. If you expend the last charge, roll a d20. On a 1, the staff turns into dust and is destroyed. While holding the staff, you can use an action to expend 2 or more of its ...Staff of Striking. Requires Attunement. This staff can be wielded as a magic quarterstaff that grants a +3 bonus to attack and damage rolls made with it. The staff has 10 charges. When you hit with a melee attack using it, you can expend up to 3 of its charges. For each charge you expend, the target takes an extra 1d6 force damage.Collections My Characters My Campaigns My Encounters My DiceStaff of Withering. Staff, rare (requires attunement by a Cleric, Druid, or Warlock) This staff has 3 charges and regains 1d3 expended charges daily at dawn. The staff can be wielded as a magic quarterstaff. On a hit, it deals damage as a normal quarterstaff, and you can expend 1 charge to deal an extra 2d10 necrotic damage to the target.Cabal's Ruin is a magic-absorbing cloak and one of the Vestiges of Divergence. History [edit | edit source]. Kamaljiori told Vox Machina that Cabal's Ruin was used by an assassin to eliminate the unscrupulous Den of Druja, which is presumably how it got its name; he also told the party that, at that time, the cloak was worn by a merchant-warrior with a missing eye in Ank'Harel.Staff of Dunamancy Staff, very rare (requires attunement by a wizard) This staff of polished gray wood bears numerous runes carved along its length. The staff has 10 charges and regains 1d6 + 4. expended charges daily at dawn. If you expend the last charge, roll a d20. LEVEL 9. Ravenous Void - Honestly this spell is so insane I hesitate to give it to anyone else, but it feels very Warlocky or Sorcery. And a tiny, itsy-bitsy part of me wants to see this spell on a Bard. Time Ravage - A freaking insane spell I'd only allow on Wizard and its twin cousin. (Sorcerer) 14. Introduction. The Chronurgy Magic Wizard (or Chronurgist) is a subclass from the Explorer’s Guide to Wildemount. As the name implies, this subclass is themed around time manipulation. It manages to do a good job of sticking to the theme with its features without going too far off the rails. It’s not going to start time traveling or anything ...Let's really look at the spells of Dunamancy introduced in the Explorer's Guide to Wildemount in detail. Every spell gets a detailed explanation and analysi...Staff of Power. Staff, very rare (requires attunement by a sorcerer, warlock, or wizard) This staff can be wielded as a magic quarterstaff that grants a +2 bonus to attack and damage rolls made with it. While holding it, you gain a +2 bonus to Armor Class, saving throws, and spell attack rolls. Return to Magic Item List.Welcome, friends, to Wildemount! As part of the Explorer's Guide to Wildemount, players now have access to the magic of Dunamancy, and therefore control over the powers that hold the universe together.One such iteration of this new magic is the Chronurgy Wizard. (The other, Graviturgy Wizards, has also been covered extensively on our site!)!) Wizards have always had some level of control ...Description Staff, very rare (requires attunement by a wizard ). This staff of polished gray wood bears numerous runes carved along its length. The staff has 10 charges and regains 1d6 + 4 expended charges daily at dawn. If you expend the last charge, roll a d20. On a 1, the staff turns into dust and is destroyed.STAFF OF DUNAMANCY accompanying vox seeker stat block. This automaton Staff, very rare (requires attunement by a wizard) is under the DM's control. A vox seeker reduced to 0 hit points is destroyed. This staff of polished gray wood bears numerous runes carved along its length. . The staff has 10 charges and WEAPON OF CERTAI N D EATH regains ld6 …Staff of Dunamancy. Staff of Fate. Staff of Fire. Staff of Flowers. Staff of Frost. Staff of Healing. Staff of Power. Staff of Striking. Staff of Swarming Insects. Staff of the Adder.The Staff can only be attuned to by a cleric, druid, or warlock. It functions as a normal magical quarterstaff. It also has three charges and regains 1d3 expended charges each dawn. The wielder can choose to expend a charge in order to deal an extra 2d10 necrotic damage on a hit with the staff. ... Despoiler of Flesh • Staff of Dunamancy ...Staff of Dunamancy. This staff of polished gray wood bears numerous runes carved along its length. The staff has 10 Charges and regains 1d6 + 4 expended Charges daily at dawn. If you expend the last charge, roll a d20. On a 1, the staff turns into dust and is destroyed.Explorer’s Guide to Wildemount includes 4 Adventure Modules. To create a new game with your module, log into your Roll20 account and click on the "Start New Game" option from the site menu. The column on the right-hand side of the page is entitled "Optional: Choose a Module"; clicking on the cover image will select this Module as the base for ...The Luxon beacons are sacred relics of the Kryn Dynasty, which they believe to be fragments of the the Luxon's physical form. These relics are critical to the Dynasty's study of dunamancy and the practice of consecution. Luxon beacons are typically grey quartz-like dodecahedrons, and they are heavier than they look. Their size can vary slightly: one may be about the size of a human head ...Aug 19, 2022 · The Staff of Power is an incredibly rare item, requiring Attunement by a Sorcerer, Warlock, or a Wizard. It can be wielded as a magic Quarterstaff, granting a +2 to Melee Attack and Damage rolls made with it. While holding it and Attuned to it, the user gains a +2 bonus to Armor Class, Saving Throws, and Spell Attack Rolls. There are two interpretations. “This staff can be wielded as a magic quarterstaff that grants a +2 bonus to attack and damage rolls made with it. While holding it, you have a +2 bonus to spell attack rolls.”. This piece of text in the first paragraph applies to all of the staff’s properties, meaning you hold it to use it. Dunamancy #1 Apr 4, 2020. Starscream45. Starscream45. View User Profile ... where multiple staff and moderators can read your post and help you! "We got this, no ...Grog Strongjaw briefly wielded a cursed adamantine hammer found in the tomb of the last dwarf king in the Crypts of Thomara.An attack made with the hammer that has a natural roll below ten is redirected against the attuned wielder. In the short time Grog had it, it was also nicknamed the Stop Hitting Yourself Hammer and Hammer of Face …The Staff of Power is an incredibly rare item, requiring Attunement by a Sorcerer, Warlock, or a Wizard. It can be wielded as a magic Quarterstaff, granting a +2 to Melee Attack and Damage rolls made with it. While holding it and Attuned to it, the user gains a +2 bonus to Armor Class, Saving Throws, and Spell Attack Rolls.Magic Items are normally difficult to break, especially powerful items. Of course, this will be a DM ruling, but I would rule that breaking the staff for a Retributive Strike would be one of the ways the item is specified that it may be used, and thus require that breaking it for this strike be done with intention, and by the person attuned to it only.A Hunter's Coat is a suit of magical leather armor described in the Explorer's Guide to Wildemount.. Features [edit | edit source]. While wearing the coat, you gain a +1 bonus to armor class. The coat also has 3 charges. When you hit a creature that doesn't have all its hit points with an attack, you can spend a charge to deal an extra 1d10 …The School of Dunamancy currently only has a relatively small number of spells compared to more established schools of magic, but it is a fascinating conceptual addition to the normal 8 schools. For decades, these 8 schools have defined what magic is in D&D, but with Dunamancy on the scene, the borders of what is possible in 5e have expanded.There are two interpretations. "This staff can be wielded as a magic quarterstaff that grants a +2 bonus to attack and damage rolls made with it. While holding it, you have a +2 bonus to spell attack rolls.". This piece of text in the first paragraph applies to all of the staff's properties, meaning you hold it to use it.Arcane Field Generator is a magical item that when activated reveals the existence and boundaries of an antimagic field. The generator is a spherical device covered with deeply carved grooves and runes. [2] The generator fills a space with a 100-foot radius with gently floating arcane motes that shed low light within the affected area.Options like Chill Touch, Animate Dead, Blight, and more are all invaluable for a druid. However, the best Circle of Spores druid builds make full use of the D&D 5e druid's versatile and powerful spell list. Thorn Whip is one of the best combat cantrips for a D&D 5e Circle of Spores druid. It provides a valuable ranged option that draws enemies ...Jeremy Crawford discusses introducing Dunamancy spells to Dungeons and Dragons 5th Edition and making sure they can be used in any setting.The Explorer's Gui...Staff of Healing. Staff, rare (requires attunement by a Bard, Cleric, or Druid) This staff has 10 charges. While holding it, you can use an action to expend 1 or more of its charges to cast one of the following spells from it, using your spell save DC and spellcasting ability modifier: cure wounds (1 charge per spell level, up to 4th), lesser ...Let's really look at the spells of Dunamancy introduced in the Explorer's Guide to Wildemount in detail. Every spell gets a detailed explanation and analysi...The Coat of the Crest is a protective magical coat worn by Yasha Nydoorin.The coat was found by the Mighty Nein in Vokodo's underwater lair on Rumblecusp among other items hoarded from visitors and inhabitants of the island. Yasha had it altered by a tailor in Rexxentrum to her personal taste and to better withstand the cold. She wore this coat throughout the Nein's expedition to Eiselcross.Intuit charges are powerful magical bombs created by the people of Aeor during the Age of Arcanum before their fall in the Calamity.Once triggered, an intuit charge bombards creatures in a wide area with immense psychic energy. Description [edit | edit source] Appearance [edit | edit source]. An intuit charge is a metallic tetrahedron with glyphs and sliding disks on its faces.I kind of wanted to avoid just doing "this class, but dunamancy" and instead try and go with things that would make sense culturally - I considered doing a knowledge Paladin, and adapting the Seeker Warlock, but while they would be Luxon themed, I don't see them being really dunamancy themed.Dunamancy is a School of Magic that was homebrewed by Matthew Mercer. I know that since it is homebrew, it cannot be used in the Adventurer's League; however, it adds a depth to magic that wasn't there before.The Staff of Dunamancy is a powerful magical item that allows its wielder to tap into the power of dunamancy. Dunamancy is a branch of magic that deals with the manipulation of reality itself. With the staff, the user can alter the fabric of reality to suit their needs. The staff is made from a rare wood that is found only in the Plane of ... Staff of Power - This magic staff contains very good spells for any wizard, and can be detonated as a last-ditch spiteful strike. Staff of Defense - A great way to get free mage armor, and shields while also granting Wizards a bonus to armor class. Staff of Dunamancy - Pick up powerful gravity spells and use them.Staff, very rare (requires attunement by a cleric, warlock, sorcerer, or wizard). This staff has 7 charges. While holding it, you can use an action to expend 1 or more of its charges to cast one of the following spells from it, using your spell save DC and spellcasting ability: animate dead (3 charges), blight (4 charges), create undead (6 charges), finger of death (7 charges), or inflict ... Silken Spite is a rapier and one of the Arms of the Betrayers created by Lolth from the soul of a yochlol named Sinnafex.As a sentient weapon, it has a Chaotic Evil alignment and can communicate with its wielder telepathically. Similar to a Vestige of Divergence, the Silken Spite progresses through various stages as it is wielded and gains new properties, including giving its wielder the ...Staff of Swarming Insects. Requires Attunement by a Bard, Cleric, Druid, Sorcerer, Warlock, or Wizard. This staff has 10 charges and regains 1d6 + 4 expended charges daily at dawn. If you expend the last charge, roll a d20. On a 1, a swarm of insects consumes and destroys the staff, then disperses. Spells: While holding the staff, you can use ... One of the coolest things introduced in the Explorer's Guide to Wildemount is the whole new magical system known as Dunamancy. Come take a look. Reading through the Explorer's Guide to Wildemount is an excellent look inside what makes Critical Role tick. It's not just a glimpse into the world of Exandria, it's a look at the style of how ...Wreath of the Prism. Wreath of the Prism. Gain darkvision out to (or increase darkvision by) 60 ft. Can cast Dominate Monster. The Wreath of the Prism is one of the Vestiges of Divergence. This loop of golden thorns is inset with dozens of gems representing the five colors of Tiamat. [1] It is currently in the possession of Arkhan the Cruel.The Coin of the Changebringer is a holy symbol of Avandra the Changebringer owned by Fresh Cut Grass.Avandra eventually enchanted it with magical properties.. Fresh Cut Grass received the coin from Imahara Joe, who hoped that Avandra would guide them as she guided him.Fresh Cut Grass considered it a symbol of their growing faith in the Changebringer and often flipped it to make decisions or ...5 An Introduction To Dunamancy. via: Wizards of the Coast. One of the main draws of this new source book was its promise of a new type of magic. Dunamancy, as it is explained, is a field of magic that deals with the understanding of the raw power of fate and probability and manipulating them. Time, space, probability, potentiality, gravity, the ...Seedling, the Wayward Pilgrim, is a well-made short sword originally given to Orym by his late husband Will. It was enchanted by Serataani, the Wildmother, in the temple of Zha'Vrollo following Chetney's trial there, gaining its magical abilities. The sword has a tinge of green and ivy engraved along the blade. Seedling, the Wayward Pilgrim grants the wielder a +1 bonus to attack and damage ...There are balance considerations to be made and if you fiddle too much with that balance it goes south fast. Personally, as a DM, I would allow a Chronurgist or Graviturgist to learn any Dunamancy spell. However, you're asking about Matthew Mercer and WotC's intent, which is different. On D&DBeyond (the official online toolset for D&D5e and ...A rope of climbing is a magical rope that can respond to simple commands.. Description [edit | edit source] Appearance [edit | edit source]. The rope from the Trove of Marwa is made of pale green silk and is 50 feet long.. Properties [edit | edit source]. A rope of climbing can be commanded to tie and untie itsef. It can also move on its own, coil itself up, or knot itself at regular intervals ...Deathwalker's Ward. Purvan Suul (formerly) to the afterlife. The Deathwalker's Ward is a set of studded leather armor, and one of the Vestiges of the Divergence created for the Champion of the Raven Queen. Once it was worn by Purvan Suul, but after the Calamity he rested forever in the tomb to the west of Vasselheim, beneath a lake known …Explorer's Guide to Wildemount is a sourcebook for Dungeons & Dragons 5th edition set in Wildemount. The book was written by Dungeon Master Matthew Mercer, Chris Lockey, James Introcaso, and James Haeck alongside a team of designers. It was published by Wizards of the Coast on March 17, 2020. It is the second Exandria campaign setting book, after Critical Role: Tal'Dorei Campaign Setting. A ...I kind of wanted to avoid just doing "this class, but dunamancy" and instead try and go with things that would make sense culturally - I considered doing a knowledge Paladin, and adapting the Seeker Warlock, but while they would be Luxon themed, I don't see them being really dunamancy themed.... Dunamancy. - Start a Dungeons & Dragons campaign in ... View recommendations from our booksellers on a range of subjects as well as personal staff choice lists.There are two interpretations. “This staff can be wielded as a magic quarterstaff that grants a +2 bonus to attack and damage rolls made with it. While holding it, you have a +2 bonus to spell attack rolls.”. This piece of text in the first paragraph applies to all of the staff’s properties, meaning you hold it to use it. Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 LicenseUnless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 LicenseStaff of the Adder. Source: Dungeon Master's Guide. Staff, uncommon (requires attunement by a cleric, druid, or warlock) You can use a bonus action to speak this staff's command word and make the head of the staff become that of an animate poisonous snake for 1 minute. By using another bonus action to speak the command word again, you return ...It is optional see "Dunamancy for Non-Dunamancers" in EGtW, where the example used is definitely homebrew, and the Chronurgy/Graviturgy distinction doesn't limit either to a subclass more functions akin to "school" - I would simply treat them as any other spell and mark them as Chronurgy/Graviturgy instead...Finding qualified and reliable Certified Nursing Assistants (CNAs) can be a daunting task for any healthcare facility. The hiring process can be time-consuming and costly, not to mention the potential risks associated with hiring unqualifie...The staff of Dunamancy is a powerful and rare magical item, revered by those who know of its existence. The staff is said to be able to bend the very laws of reality, allowing its wielder to achieve impossible feats. It is rumoured that the staff was created by a group of powerful wizards who were seeking to find a way to defeat their enemies.Magic item hoard generator. Based on Magic Items Awarded by Rarity in Xanathar's Guide. The size of a party does not change how many items they find, as a larger party has more diverse spells and skills available innately, while a smaller party would need more tools to deal with what is coming at them. Modify the chance of getting Scroll ...The Factorum Malleus ( Common: Creator Hammer) was a weapon created with the intention of killing the gods created during the Age of Arcanum by Aeorian mages. The Factorum Malleus was a weapon created with the intention of killing the gods. [1] It was an immense contraption comprised of "all manner of glowing, crystalline devices and whirring ...Staff of Dunamancy. Magic Items. This staff of polished gray wood bears numerous runes carved along its length. The staff has 10 charges and regains 1d6 + 4 expended charges daily at dawn. If you expend the last charge, roll a d20. Shield. Equipment. A shield is made from wood or metal and is carried in one hand. Wielding a shield increases ...Staff of Dunamancy. This staff of polished gray wood bears numerous runes carved along its length. The staff has 10 charges and regains 1d6 + 4 expended charges daily at dawn. If you expend the last charge, roll a d20. On a 1, the staff turns into dust and is destroyed. While holding the staff, you can use an action to expend 2 or more of its ...Added Dunamancy Wizard requirement for all Dunamancy spells. Improved the visuals of Gravity Sinkhole. Gravity Well should now work properly when a spell actually makes an attack roll or forces a target to make a saving throw, not for spells that simply apply buffs. The Pulse Wave icon is now visible in its tooltip.Dunamancy spells are readily available to the wizard subclasses in this chapter and should not be simply added to the full spell lists of other spellcasting classes. However, the Dungeon Master can consider allowing other spellcasting classes opportunities throughout the campaign to learn a handful of dunamancy-themed spells as rewards. Perhaps ...Let's really look at the spells of Dunamancy introduced in the Explorer's Guide to , Hit enter to search or ESC to close. Close Search. search, An Amulet of Health is a magical item that adjusts the wearer's Constitution score to 19.. Description [edi, Staff of Striking. Staff of Swarming Insects. Staff of the Adder. Staff of the Forgotten One. Staff of th, The Staff of Dunamancy is a powerful and unique magical item that can be found in the, Despoiler of Flesh • Staff of Dunamancy • Staff of the Ivory Claw Vestiges of Divergence Agony , A phylactery is a vessel created though an arcane ritual to bind the soul of , The Explorer's Guide to Wildemount offers players contr, Dunamancy is a heady concept at the intersection of science fiction a, Official art of Agony, by Tal'Dorei Campaign Setting Rebor, Dunamancy is a School of Magic that was homebrewed by Matthew Mercer, Dunamancy is a name given to some spells that can be found, Staff of Dunamancy. Staff of Fate. Staff of Fire. Staff of, Staff of Dunamancy. Magic Items. the staff and fai, Discover the best staff augmentation service in Argentina. , Staff of Fate. This transparent crystal staff can be wielded as a magi, A soul anchor is an object that provides an arcane means o, Introduction. The Chronurgy Magic Wizard (or Chronurgist) is.