Maplestory hyper stats.

Hyper Stats are a system of obtaining additional stats, starting at Level 140, with points obtained for each level obtained beyond 140. The points can be used to increase various stats, such as main stats, critical rate, and damage. Contents. 1Point Distribution. 2STR. 3DEX. 4INT. 5LUK. 6HP. 7MP. 8Demon Fury / Time Force / Psychic Points / Mana.

Maplestory hyper stats. Things To Know About Maplestory hyper stats.

... hyper stats and 12% (lvl 4), got me to 82%...Almost forgot to mention lvl 2 Light Wash was active as well when adding up to 82%. Taking it ...Hyper Stats are a system of obtaining additional stats, starting at Level 140, with points obtained for each level obtained beyond 140. The points can be used to increase various …MapleStory Hero Skill Build Guide. Aleph. February 19, 2024. 3. MapleStory Hero is a hard-hitting Warrior Explorer that was one of the first classes added to MapleStory. Hero is one of three different Explorer Warriors, and of the three it hits the hardest in terms of damage. Whilst it does do great damage, it is also one of the oldest classes ...Easiest way to increase range and stats is by leveling to 235 to get the moras and esfera symbols and doing dailies. Also, try to focus on increasing your crit rate to 100% using links/ union hyper stats. With the hyper stat presets available, you only need boss dmg and IED when bossing. A training set up will prioritise crit dmg, dmg, dmg to ...

Maplestory M Hyper Stats Fill-In Guide. Hello! I’m just putting this list here to see if anyone would like to help fill it out. I’ve heard that all these vary from character to character when choosing what to pay for, so I thought it’d be useful to have a concrete list of exactly what each hyper stat does for your player’s current stats!Ayumilove MapleStory Night Lord 1st, 2nd, 3rd, 4th, 5th Job Skills + Hyper Skills ... The guide has a table displaying Level 200 and Level 250 Hyper stats goal. It ...The hyper stat for +main stat is confirmed to not be affected by potential. Put put what you see in your stat window into mainStat, after subtracting 50 * (1+(how much % main stat you have/100)) to remove the current hyper passive. 'points' is not how much you get at level X, but how many you actually want to use on min/max crit, boss, total ...

After that I aim for 100% crit rate and then prioritize crit damage and damage. Since I don’t fight any challenging bosses until later in the game, 225 or 230+ I don’t worry about ied or boss for the most part. If I do attempt a boss for progression I pay 10m to swap for crit damage/crit rate/ied/boss/dmg. 1. WA Hyper Stats : r/MapleStoryM. Additional damage is better than PD. WA Hyper Stats. The way I think about phy dmg increase (PDI) vs additional chance % is as follows. I may be completely wrong. Additional chance % can be interpreted as: there is a 15% chance to hit one more line that is of skill dmg 150%. Assume your main skill has 10 hit count.

I personally maxed damage, ignore defense, and boss damage, then about lvl5 in main stats. since I have 80% crib rate, it is not my top priority, eventually I will put some in cri rate, and cri damage. Just try them out in different combinations, you can always reset it with mesos. Gl. look up ayumilove hyperstat guide.Bishop Hyper Skill Build (MSEA): 1. Holy Magic Shell – Cooldown Reduction 2. Holy Symbol – Extra Drop 3. Holy Symbol – Experience 4. Advanced Blessing – Boss Killer 5. Advanced Blessing – Bonus Damage 6. Angelic Vengeance 7. Heaven’s Door 8. Epic Adventure. Explanation: Check this Hyper Stats Guide for more details! Holy …After that I aim for 100% crit rate and then prioritize crit damage and damage. Since I don’t fight any challenging bosses until later in the game, 225 or 230+ I don’t worry about ied or boss for the most part. If I do attempt a boss for progression I pay 10m to swap for crit damage/crit rate/ied/boss/dmg. 1.Hyper Stats. Recommended Hyper Stats order. Credit: Thanks to Sally for the order recommendation! Final Damage Inc. Phy/Mag Damage Inc. Max Damage Inc. * Chance …

Hyper stats based on the main bossing skill: For better bossing dmg with CL+ORB: go for Boss atk & Magic dmg. I’ve heard that additional dmg line is good for bossing too, …

Using Your Hyper Stats to Max Your Damage Against Bosses in Maplestory 2022 - YouTube. WolffHDGaming. 470 subscribers. 21. 2.9K views 1 year …

Someone in chat was wondering if I could try/demonstrate the Hyper stat calculator. Well.. here it is!Link for tool and support Brandon here: https://brendo...Here's my "sick" guide to hyper stats, only a month and a half late... Ya I suck don't rub it in. Either way i'll go over what stats you will need to get and... This is an in-depth guide about MapleStory's Bowmaster job branch. Includes pros/cons, Culvert strategy, 1st through 6th job skill builds, in-depth skill explanations, Link Skills, Legion, preferred Inner Abilities, Hyper Stats, and more. Please note that there are several sections in this guide, such as a Skill Info section and a Gameplay ... Explanation: Check this Hyper Stats Guide for more details! Marksman 5th Job Skills (GMS | MSEA) Please refer to MapleStory 5th Job Skills Guide for more details on Skill Cores, Special Cores and Enhancement Cores! Marksman Skill Cores. True Sniping Accurately snipe enemies in your sights. Use your left mouse click to attack and …BUCC- lvl 220, 150~ nodes, 8.5k stats, 1 abso glove, legendary WSE (attack line on each and either ied/boss). Solos up to cvel/hmag (10 min cvel) SHAD- lvl 214, 100 nodes, 7.8K stats, 4 set absos, legendary WSE. Solos up to cvel. Those two mules are the bare minimum (the absos kind of help a lot tho). I geared those mules with absos before my ... Hyper Stats are a system of obtaining additional stats, starting at Level 140, with points obtained for each level obtained beyond 140. The points can be used to increase various stats, such as main stats, critical rate, and damage.

Since most Low to mid spenders will be around 25 to 30k pa level. One consideration to skip FD is cause we have FD bonus from Overload, so factoring that in as well. The reason for the PDI is due to our Low skill dmg % and we have 25% FD with overload so was thinking if the additional 15 from hyper skill will be worth getting to make it 40% or ... Jul 8, 2022 · You can reset your Hyper Stats for 10 million mesos. 3 presets are available to switch between them easily with a few clicks. It costs 2 million mesos to switch between presets each time. This is the list of Hyper Stats. Some have 10 levels while some have 15 levels. Regardless, the price of levelling them up are the same. Both PD and BA gives 20% instead of AD giving 15%. MDC only consider if you can hit the 4m cap, else it just the lash can hit cap. 2. Reply. mhbah. OP • 3 yr. ago. Any Xenons out there with a Necro or Ancient weapon & can share if you are able to hit cap dmg? Gotta think long term considering the cost of hyper stat is mad.Shadower hyper stat question 2020. So, I’ve been reading of couple of posts about shadowed hyper stats. And from what I’ve seen the basis is: Damage>Crit>crit damage>boss>ied. And to that iteration, I’m curious about how accurate that is.. like is 100% crit an absolute necessity?Maplestory M Hyper Stats Fill-In Guide. Hello! I’m just putting this list here to see if anyone would like to help fill it out. I’ve heard that all these vary from character to character when choosing what to pay for, so I thought it’d be useful to have a concrete list of exactly what each hyper stat does for your player’s current stats! This is an in-depth guide about MapleStory's Bowmaster job branch. Includes pros/cons, Culvert strategy, 1st through 6th job skill builds, in-depth skill explanations, Link Skills, Legion, preferred Inner Abilities, Hyper Stats, and more. Please note that there are several sections in this guide, such as a Skill Info section and a Gameplay ...

This doubles your base STR. Star Force all equips to 11 stars for unfunded and funded go up to 16 stars. For Hyper Stat, put all to Damage and Boss Damage. You will max both of this stats upon reaching Level 200. For Link skills, get the one for bossing/training based on your preference.BUCC- lvl 220, 150~ nodes, 8.5k stats, 1 abso glove, legendary WSE (attack line on each and either ied/boss). Solos up to cvel/hmag (10 min cvel) SHAD- lvl 214, 100 nodes, 7.8K stats, 4 set absos, legendary WSE. Solos up to cvel. Those two mules are the bare minimum (the absos kind of help a lot tho). I geared those mules with absos before my ...

What would be the best way to spend hyper stats points? The usual. Critical rate till 100% or at least 90 (that is AFTER link and legion or link at least) Damage%, critical damage%, IED and boss damage% according to your needs. If you’re looking to boss and start making weekly boss monies, you should aim for IED first. What would be the best way to spend hyper stats points? The usual. Critical rate till 100% or at least 90 (that is AFTER link and legion or link at least) Damage%, critical damage%, IED and boss damage% according to your needs. If you’re looking to boss and start making weekly boss monies, you should aim for IED first. After that I aim for 100% crit rate and then prioritize crit damage and damage. Since I don’t fight any challenging bosses until later in the game, 225 or 230+ I don’t worry about ied or boss for the most part. If I do attempt a boss for progression I pay 10m to swap for crit damage/crit rate/ied/boss/dmg. 1. Hyper Skills + Hyper Stats. Hyper Skills and Hyper Stats is unlocked at Lv. 140. Hyper Skills have a passive and active category. Active Skills are unlocked at Lv. 140, 160, and 190. Passive Hyper Skills provide benefits typically to 4th Job skills. 1 SP is gained for your Passive Hyper Skills at Lv. 140, 150, 165, 180 and 190 (total of 5 SP)Buccaneer Hyper Skill Build. Hyper skills are available at level 140. You get Hyper Skill Points as you level towards 200, but not enough to max all the skills, so choose wisely. These skills mostly help increase the damage of your current skills. Hook Bomber - Spread; Double Down - Saving Grace; Octopunch - Extra Strike; Octopunch - Boss RushAim for: Lv 3 Main stat Lv 6 Crit rate Lv 6 IED Lv 6 Crit Dmg Lv 8 Dmg Lv 7 Boss Dmg Lv 6 Status Resist You gotta have all this by lvl 200 Reply replyHyper stats are all 3 for assasinate and the top and bottom for meso explosion. I’m not sure what the names are but I think it’s reinforce and extend either way just don’t get the ied one on meso explosion. For inner ability it’s boss damage, crit rate, damage to targets inflicted with status effect. Hyper Stats don't matter as much if you're only lvl 140, you'll only have a few points at that level. For Kanna, yes, you'd want to raise DF since that raises Kanna's maximum Mana. I don't think it works for Kinesis, though, since their Psychic Points System is different from Demon Slayer's and Kanna's. Once you're level 200+, go with something ...

What hyper stats should I invest in as a xenon? Always try to max out Boss dmg, Ignore def, damage, crit dmg, crit rate if you need and save the last for stats. Jz max yr boss dmg and IED. Then dmg and critical rate/dmg. Boss dmg (7) ignore def (7) damage (7) crit rate (7) crit dmg (7) You eventually want to have 10s across the board in damage ...

Nov 16, 2020 · February 19, 2024. 1. Cannoneer, or Cannon Master (4th job), is an Explorer pirate that was released in the MapleStory Legends update in 2011. Cannoneer doesn't follow typical pirate job advancements, instead the class must be created directly from the character creation window. If you like a Pirate that has great mobbing, fires explosions from ...

Usually for people who wants to experience late game content such as cra, they go this path. Fd > MDC > additional damage. Thats the conventional path. Fd is self explanatory, cap raise is kinda the minimum requirement for you to carry your own weight at cRA. And finally additional damage is on par with Magic/Physical damage hyper stats.MapleStory Kinesis (메이플스토리 키네시스) is not part of any existing job branches and is a mage class. This class uses telekinesis power to attack by picking up ... Explanation: Check this Hyper Stats Guide for more details! Kinesis 5th Job Skills. Please refer to MapleStory 5th Job Skills Guide for more details on Skill Cores, ...Hero Hyper Skill Build Guide: 1. Raging Blow – Reinforce 2. Raging Blow – Extra Strike 3. Advanced Final Attack – Ferocity 4. Advanced Combo – Reinforce 5. Advanced Combo – Boss Rush 6. Cry Valhalla 7. Rising Rage 8. Epic Adventure. Explanation: Check this Hyper Stats Guide for more details! Mastery BookHayato Hyper Skill Build. Hyper skills are available at level 140. You get Hyper Skill Points as you level towards 200, but not enough to max all the skills, so choose wisely. These skills mostly help increase the damage of your current skills. Shinsoku - Reinforce; Shinsoku - Extra Strike; Shinsoku - Boss Rush; Hitokiri Strike - Cooldown CutterExp increase is useful only if youre chasing levels! Just know that your damage output will be severely lacking if you max anything other than the recommended stats. And it costs a BOMB to reallocate those precious points. 1. Reply. Aside from the recommended allocation to FD, Phy / Mag dmg, Max dmg etc, have anyone tried maxing starforce or ... After that I aim for 100% crit rate and then prioritize crit damage and damage. Since I don’t fight any challenging bosses until later in the game, 225 or 230+ I don’t worry about ied or boss for the most part. If I do attempt a boss for progression I pay 10m to swap for crit damage/crit rate/ied/boss/dmg. 1. Hyper stats are all 3 for assasinate and the top and bottom for meso explosion. I’m not sure what the names are but I think it’s reinforce and extend either way just don’t get the ied one on meso explosion. For inner ability it’s boss damage, crit rate, damage to targets inflicted with status effect.It increases the stats of STR (Strength), DEX (Dexterity), INT (Intelligence), LUK (Luck), HP (Health Points), MP (Mana Points). You can check out the stats window by pressing Primary Default Hotkey “A” / Secondary Default Hotkey “C”. When increasing STR/DEX/INT/LUK, you gain 1 point per AP point. For the case of HP/MP, the amount of ...10 IED / Dmg / Boss -> CritDmg -> decide between crit rate vs Att depending on how high-leveled your Vicious Shot is. When you reach 245+ territory, optimizers may suggest going 11~12 on Dmg / Boss and lowering CritDmg in by 1 point in return, and maybe like 5~7 ATT but this is all different for everyone. Here's the Hyper Stat Optimization ...Jul 20, 2020 ... Asia 2 Scania o0weeyap0o Hyper Stats for Bishop? 2020 07 20. ... MapleStory M - Bishop Hyper Stats. 3K views · 3 years ago ...more ... The difference between stats and skills is that, hyper-stats increase base stats of ALL of your characters abilities, i.e. an increase in overall crit damage. Whereas Hyper-passives will increase the potency of a specific skill. Hyper skills do not require mesos to level while hyper stats need tons of mesos. Both PD and BA gives 20% instead of AD giving 15%. MDC only consider if you can hit the 4m cap, else it just the lash can hit cap. 2. Reply. mhbah. OP • 3 yr. ago. Any Xenons out there with a Necro or Ancient weapon & can share if you are able to hit cap dmg? Gotta think long term considering the cost of hyper stat is mad.

Nov 16, 2020 · February 19, 2024. 1. Cannoneer, or Cannon Master (4th job), is an Explorer pirate that was released in the MapleStory Legends update in 2011. Cannoneer doesn't follow typical pirate job advancements, instead the class must be created directly from the character creation window. If you like a Pirate that has great mobbing, fires explosions from ... MapleStory Khali Skill Build Guide. Khali is a brand new class for MapleStory and this class is part of the Flora MapleStory classes, using LUK as the primary stat and a brand new weapon type called the Chakram. This Skill Build guide will look at all the skills for Khali, including Hyper and 5th Job Khali skills!Also if you haven't reached max speed and jump I would add hyper stats to that so you can max that out as well. As far as maxing out, you should keep damage, critical damage, boss and IED (if you need) all around the same level. at level 7+ the required points gets really steep. 4.Instagram:https://instagram. digital print source crossword cluewoman found dead in plainfield njulta make a paymentsky eleven springfield mo Yes, in hyper stats dmg%> att. Use the hyper stat calculator for optimized hyper stat. To be short, damage/boss damage/crit damage is the priority. You can put a few points into main stat and att when you have some spare points. Never go pass lv3-4 on them.... maplestory can acquire. ... Some other worthwhile link mules include: Xenon - 10% all stats ... Again I recommend NOT using this on your hyper burn ... ameren online bill payamerican airlines 1117 Are you a Cincinnati Reds fan looking for the latest news and updates? The official Cincinnati Reds website is your go-to source for all the information you need. From game schedul... nissan financial phone number BUCC- lvl 220, 150~ nodes, 8.5k stats, 1 abso glove, legendary WSE (attack line on each and either ied/boss). Solos up to cvel/hmag (10 min cvel) SHAD- lvl 214, 100 nodes, 7.8K stats, 4 set absos, legendary WSE. Solos up to cvel. Those two mules are the bare minimum (the absos kind of help a lot tho). I geared those mules with absos before my ...Hero Hyper Skill Build Guide: 1. Raging Blow – Reinforce 2. Raging Blow – Extra Strike 3. Advanced Final Attack – Ferocity 4. Advanced Combo – Reinforce 5. Advanced Combo – Boss Rush 6. Cry Valhalla 7. Rising Rage 8. Epic Adventure. Explanation: Check this Hyper Stats Guide for more details! Mastery BookHayato Hyper Skill Build. Hyper skills are available at level 140. You get Hyper Skill Points as you level towards 200, but not enough to max all the skills, so choose wisely. These skills mostly help increase the damage of your current skills. Shinsoku - Reinforce; Shinsoku - Extra Strike; Shinsoku - Boss Rush; Hitokiri Strike - Cooldown Cutter