Stfc critical damage crew

Crew recommendations. Since the Xindi was introduced to STFC, s

Navi’s Captain’s Maneuver is “Drastic Measures.” At the start of each round, if the ship has a hull breach, Navi increases the Critical hit damage bonus by 20% for this round. Depending on your opponent, and your officer levels, you might want to complement her with Khan instead of Rima. In short battles, Rima’s got an edge.The crew you need to use when fighting enemies with the Borg Cube in STFC depends on which type of targets you are going to defeat. Star Trek Fleet Command (STFC) is an adventurous video game which invites players to assume the role of a commander of a starbase. You have to recruit iconic crews, build powerful ships and explore strange new worlds.

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Increases Critical Hit Damage for the first 2 rounds of combat. Tags: Combat Research. Previous Post Sneaky Backhander ; Next Post Screaming InterceptorStats. Power: 274,274. Attack (121,086) ⚪ DPR 68,863 ⚪ Armor Piercing 3,195 ⚪ Accuracy 4,260 ⚪ Shield Piercing 27,360 ⚪ Critical Chance 10% ⚪ Critical Damage 150%. Defense (69,070) ⚪ Armor 12,967 ⚪ Shield Deflection 484 ⚪ Dodge 363.⚪ DPR 36,632,351 ⚪ Armor Piercing 874,735 ⚪ Accuracy 728,973 ⚪ Shield Piercing 947,640 ⚪ Critical Chance 10% ⚪ Critical Damage 150% Defense (118,046,455) ⚪ Armor 9,443,717 ⚪ Shield Deflection 7,318,880 ⚪ Dodge 6,846,694Update 64 Includes: New Temporal Artifacts. New Silent Enemy Hostiles. New True Critical Chance and Damage Modifiers. New Officers. New Missions. New …Battlelogs!! Recently we were discussing in my discord how to calculate various battle damages.. One of the most important features in Star Trek Fleet Comman...Mar 5, 2024 · Update 64 introduces 6 new primes, including: Prime Crit Evasion: Reduces opponent’s total Critical Chance (including all research and bonuses) by 20%. Prime Borg Cutting Beam Damage: A multilevel prime that increases the Borg Cube’s Cutting beam damage. Prime G5 Survey Manufacturing: +1 Refine when refining 5* Survey Parts.The crew you need to use when fighting enemies with the Borg Cube in STFC depends on which type of targets you are going to defeat. Star Trek Fleet Command (STFC) is an adventurous video game which invites players to assume the role of a commander of a starbase. You have to recruit iconic crews, build powerful ships and explore strange new worlds.So, in this case the Gladius (an interceptor) takes 76% of the damage done by the B'Rel, while the B'Rel (an explorer) takes 45% of the damage done by the Gladius. This means that overall the B'Rel does 41% more damage in this fight, so all other things being equal, will always win. B'Rel vs. USS Intrepid Damage done to USS IntrepidI normally use 5,4 & Kuron on the Mantis gets u Higher Amount of Actians, a bigger Cargo and Faster Grinding. For the Amalgam there are 2 Diff Ways to Crew Depending on The Size of the Base your Hitting. 1st Max Cargo 2,4 & Stonn & The 2nd is Klaa/Pan ( Impulse Speed ), Betor (For Bigger Bases) and A Warp Speed Officer. 3.Also, a special note for Cardassian Armadas: They have ever-increasing chances of critical hits, so Gaila's crit-damage reduction is a must-have. If multiple participants have Gaila (particularly if you go in with something like Pike-Moreau-Gaila which boosts Gaila's effectiveness), you can end up with 0% damage crits, which vastly improves the ...The Separatists are a part of a coalition that joined forces with the Federation and Romulan adversaries to oppose the Klingon Empire. Here is all the information you need to know about STFC Separatist bosses, levels, locations, and the best crew options since we want to make sure that Star Trek Fleet Command gamers have all the knowledge they require.Have you unlocked Data? Want to know where he is best to use in your crew setups? I ran several tests to prove where he is useful and I show you the results ...This could be the first great crew (apart from maybe the Borg Jaylah crew) to be great at both grinding hostiles and armadas. ... His officer ability will increase your critical hit damage by 5% each round you take damage from hostiles or armadas. So it’s the ol’ Khan ability, and like Khan it’s cumulative, so by round 20, it’ll be all ...TOS James T. Kirk. 3D Strategist – When fighting players, at the start of each turn, so long as the ship has Morale, Kirk increases the damage of energy weapons by 50% of the total Defense of all the officers on the ship on a cumulative basis. It’s all we have to go on – At the start of each round, if the ship’s Health is above 30% of ...Armadas with khan and riker. Swarms. High hull health and more rounds depending on level. Crit damage adds up, need more rounds and more hits to get him scores. Or exchange space or separatists. High health, high rounds, more crit oppotunities. Level 25 Borg probes with maxed Vi'dar using Gorkon (C) Kerla and Lorca.If you can only reliably hit the 34's, strongest ship isn't necessary. Go for the ultimate loot boosting crew. Franklin A with Jayla/5/damage officer on the bridge, and Doc below decks. Triples your loot from the 34's so instead of getting 1/2/3 parts, you get 3/6/9 parts. 200 hostiles is much easier to grind out.

Sisko Kirk Spock. At Tier 5 Spock regens 750% of crew defense to shields when morale is active. At Tier 4 it's 400% and Tier 3 drops all the way down to 100%, less than beverly's captain maneuver with no synergy. Tier 3 spock and lower, run Beverly as captain instead. Sisko/Kirk/Spock is the most foolproof crew you can run in EC armadas.Discovery Crew. Epic. Tilly. The Power of Math: When defending, at the start of combat, Tilly reduces the enemy’s Shield Health by 10% of its starting value. Hold Your Horses!: Every time the ship is hit by an opponent’s weapon attack, gives a 35% chance to decrease the opponent’s officers attack by 15%, cumulatively.Also, my go to bridge crew for the stella is kirk/spock/nero with kirk as captain. This is an amazing setup as nero has a chance to burn on hit and stella averages 12 shots per round. With this setup, the burn damage is applied every single round that I'm in the fightDec 8, 2023 · Wave Defense. Wave defense is a group starbase defense game within Star Trek Fleet Command. It basically involved a star base a the center of the map, with ten successive waves of ships coming from the edges of the system to attack it. Five defenders with two ships each will attempt to destroy all the waves coming into the system.

5x Pike moreau gaila was the standard crew for high crit armadas for ages. They play stupid with us. No it wasnt, you only needed 2 PMG at Maximum. Depends on how much crit dmg the armadas do. Maxed PMG does 110% reduction. Crit dmg is often 200%+, sometimes more.When maxed, this Ex-Borg favor will raise your Crit Floor to 100%, meaning that critical damage will never be less than 100% of normal damage; Sheild Bypass While not a buff for you, Commander, this new ability is on the formidable Xindi hostiles. Ships with this enhancement will bypass all shields and do damage directly to hull.…

Reader Q&A - also see RECOMMENDED ARTICLES & FAQs. The largest Star Trek Fleet Command (STFC) informat. Possible cause: Total Boost. Armory. 50.0%. All information relating to the boost type Critical Hit Dam.

Away Team Officers. Increase Critical hit chance for the first 3 rounds against Eclipse. Chance to Inflict Burning when defending a node. Increases Armour, Shield Deflection and Doddge by % of crews Health against armadas. When fighting Hostiles and Armadas, increase mitigation by % of crew's Defence.The new Xindi-Aquatic enemies in STFC can only be found in specific locations, which is determined by their level. The Enterprise NX-01 has recently been added to Star Trek Fleet Command (STFC) and it specializes in defeating Xindi hostiles.. Scopely also released a new type of Xindi hostiles, however they can only be found in specific systems in the galaxy.Battlelogs!! Recently we were discussing in my discord how to calculate various battle damages.. One of the most important features in Star Trek Fleet Comman...

Everytime the ship gets it, he increases the defense of all officers on the bridge by N%. N/A. Kirk. Command. Epic. As long as the ship as morale, Kirk gives all the officers on the ship a bonus of 70% to all their stats. At the beginning of each round, Kirk has a N% chance of inspiring Morale for 2 rounds. N/A.Crew recommendations. Since the Xindi was introduced to STFC, several commanders have been trying to figure out which crew combinations will excel in vanquishing them. According to YouTuber, RevDeuce, the best team to get the most hull kills is Pike, Moreau and T’Laan. However, if your Cath is tier 3 or higher, you can use …

Sears, J. Crew, Bon-Ton, True Religion, Gymboree, Ni Nero's Crew. Uncommon. Vella. Overmatch - If the opponent's ship is an Explorer, Vella increases the damage of weapons by 10%. Sturdy Companion - Vella increases the total Health of all Officers on the ship by 5%. Nero's Crew. Uncommon. Vemet. Romulan Tenacity - If the ship survives an attack that depletes its shields and is destroyed in one …Four new primes are being introduced in this update: Prime Hull Breach Resilience, Prime Mining Rate, Prime Borg Cube Isolytic Damage, and Prime PvP Damage Resilience. Prime Hull Breach Resilience Decreases enemy players' Critical Hit Damage by 150% for 3 rounds up to 450% when your ship is Hull Breached at the beginning of any combat round Similarly to other enemies in STFC, Silent Enemies can only be fThe Monaveen is a recently introduced battleship designed to cap the new ship is not very well accepted in the F2P players. I must admit that on some servers this will be chaos. this ship is supposed to be good ship for pvp. check picture for details. for 1 minute. Disrupt a player ship with: -50% Critical Chance. -50% Critical Damage. -40% Shots per round. Update 57 introduced 3 new prime nodes which focus on Shield As we mentioned in our BlueStacks guide to Star Trek Fleet Command's battle system, a fully upgraded crew will significantly improve your ship's stats, including damage, health, armour, and much more.However, the Synergy and Morale systems have the potential to be astounding game changers if properly accounted for. If nothing else, STFC is a game where tactics and carefully planned ...A good cross-ship synergy to look at is something like what I use: Pilum: Riker bev khan. My main damage dealer Ent: sisko, kirk, Lorca. Stay alive, keep hull breach up, add some damage. Augur: 5 6 nero. Burning helps lower hull health significantly in the first ten rounds, ramps up a little damage on its own, takes a beating. Sep 7, 2023 · According to HarmoniousDeathThe crew always matters in Star Trek Fleet Command, butWeapons. Weapon 1. Type Kinetic Shot 2 Warmu Star Trek Fleet Command Mega-Thread: Best Armada Ships and Crews. Commanders, With the addition of the new Alliance Starbase and Cardassian armadas, there are more ways than ever to engage with your Alliance members. Many of us are engaging in Armadas regularly, so I wanted to ask which ships and crews your using. The Vi'Dar is an original ship to Star Trek Fleet Command, bu Also, my go to bridge crew for the stella is kirk/spock/nero with kirk as captain. This is an amazing setup as nero has a chance to burn on hit and stella averages 12 shots per round. With this setup, the burn damage is applied every single round that I'm in the fightReal pro tip, HULL BREACH. Make the grind easier and faster with speed officer, loot officer and HB-officer. Five, Gorkon, Kuron for example. Take what you have.. You need this grinding for syndicate xp so skipping Mantis will hurt. 3. Reply. Award. koalaseatpandas. This crew layout focuses on many shots to hope[There are plenty of ways to crew for this. YouCrews. Crewing is one of the most difficu The largest Star Trek Fleet Command (STFC) information site, featuring information on ships, officers, systems, hostiles, research and more.The Borg Cube's special ability is a cutting beam. This is used to do damage to any ship in the system WITHOUT attacking it. So basically, click on a button and do direct hull (no mitigation) damage to it. So if it says 1,000,000 hull damage, it does 1,000,000 hull damage. This ability can be used in PVP and PVE situations, but NOT against ...