Weeping wounds warframe

WARFRAME WEAPON Weeping Wounds; Weeping Wounds. 4. Weeping Wound

Offworlder! I'm hiring combat talent. Let's talk rates.Konzu A Bounty is a series of missions given out by a bounty board NPC (Konzu in Cetus, Eudico in Fortuna, Mother in the Necralisk and Quinn in the Chrysalith) to undertake tasks in Landscapes (Plains of Eidolon, Orb Vallis and Cambion Drift respectively), or aboard the Zariman in Quinn's case, which give various rewards upon completion ... With weeping wounds and blood rush and a 12x combo. You'll have a total of 97.2% status chance. And 152% crit chance. (Check the wiki if you wanna know more about these mods their calculations) Which means nearly every hit will do a status proc. And every hit will crit. Halve of them will even do a stronger orange crit.

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Status Chance = Weapon Status Chance × [1 + Mod Status Bonus + Weeping Wounds Bonus × (Combo Multi - 1)] Weeping Wounds Bonus: This is the bonus provided by Weeping Wounds based on its rank. Combo Multi: This is the multiplier from your melee combo counter. Mod Status Bonus: This is the total of all other equipped mod bonuses added together (excluding Weeping Wound bonuses of course). For ... I think your inclusion of Weeping Wounds in the title is what caused this. As it stands right now, weapons with 10-15% status chance can, through all 4 60/60 elementals, Drifting Contact, Weeping Wounds, and Condition Overload (and Primed Pressure Point, of course) become viable for Sortie 3 and above despite their low base status.Disallow Combo Counter mods like Blood Rush, Weeping Wounds, and the Gladiator set bonus. Buff base Crit/Status to offset the loss of Combo Counter mods. The important thing is that if the Combo Counter isn't addressed we'll just end up with stat-sticks to carry Combo Count mods instead of damage mods. So what we have now, just worse in every way.Quickening is a mod that increases the attack speed of melee weapons while granting a chance of additional combo count per hit. Sourced from official drop table repository. Stacks with Gladiator Vice and 2-stack Berserker Fury for a maximum of of 2.4x attack speed. This mod is a straight upgrade from the non-primed version of Fury, adding 10% more attack …Related: Warframe – Weeping Wounds Mod, Explained The Shifting Duviri - Dominus Thrax's moods literally shift the landscape on Duviri on a whim, dramatically altering the look and shape of the world and even changing how enemies encountered act.; The Duviri Circuit - An endless mode meant to test the most hardened of Warframe …How does weeping wounds stacks with combo And also about the 45% status chance is it a flat or it "math" with itDec 9, 2016 · So at 1.5x multiplier I should have a status chance of 40.6% which is inline with the weeping wounds table, and at 2x I should have a status chance of 53.2% which is not inline with the table, but it is the same increase from 28% to 40.6%, as it is from 40.6% to 53.2%, which is 12.6% but the table has a difference of 6.3%, so why has it halved? Note that bonus objectives do not grant additional rewards. Every Reward stage is the following: AAA AAA BBB CCC AAA AAA BBB CCC... Every round completed (three bounty stages) will increase the Mother Token reward per stage by an additive 15%, or 2 extra mother tokens per stage. Additionally, players must be Mastery Rank 5 or higher to do …Dec 20, 2017 · Weeping Wounds, as it is now, is capable of raising weapons from 10-15% status chance up to 100% status chance, but only if you put in the work (I.E. hit enough enemies quickly enough). Removing this interaction would make the combination of Drifting Contact + Relentless Combination + Weeping Wounds not worth building for at all, and it is one ... There's the "ramp-up everything" build, with Condition Overload for damage, Blood Rush, for crit chance, Weeping Wounds for status chance, and ...So at 1.5x multiplier I should have a status chance of 40.6% which is inline with the weeping wounds table, and at 2x I should have a status chance of 53.2% which is not inline with the table, but it is the same increase from 28% to 40.6%, as it is from 40.6% to 53.2%, which is 12.6% but the table has a difference of 6.3%, so why has it halved?The incarnon form is actually nice. you can increase attack by 10% per enemy within 6m up to 5x (not needed, but welcomed buffed) 40% chance of bleed on impact status effects. at a 6x combo, you can stay in incarnon mode for 160 secs (2 min,40 sec) meaning by time the timer ends, ur next 6x combo threshold can already be met) The combos are ...所有 "Weeping Wounds" 的訂單和價格

Jun 15, 2016 · Posted June 15, 2016 (edited) weeping wounds is only good with caster frames like oberon nova saryn etc so if your not using a caster frame weeping wounds is not worth it as it works with ability cast to get the status to work with the combo meter. and even then it's not an impressive mod to work with.. One popular melee build rn is the Blood Rush + Condition Overload (CO) + Weeping Wounds (WW) with 2x 90% Elemental damage (ED) mods. My question: On weapons with decent/high base Status % is CO + WW + 2 x 90% ED damage output higher/better than CO + 3 x 60%/60% ED mods?Blessures Suintantes est un mod de mêlée inhabituel qui augmente la chance de Statut en fonction du multiplicateur de combo. Ce Mod est particulièrement utile avec des dégâts d'un type dont le statut se cumule, notamment le Tranchant. Les armes avec au moins 19% de chances de Statut de base peuvent atteindre 100% de chances de statut en utilisant …Status Chance = Weapon Status Chance × [1 + Mod Status Bonus + Weeping Wounds Bonus × (Combo Multi - 1)] Weeping Wounds Bonus: This is the bonus provided by Weeping Wounds based on its rank. Combo Multi: This is the multiplier from your melee combo counter. Mod Status Bonus: This is the total of all other equipped mod bonuses added together (excluding Weeping Wound bonuses of course). For ...

Discover where to find Weeping Wounds in Warframe with WarframeLocator. Drop sources and locations, efficient farming tips, and more.Weeping Wounds is an uncommon Melee mod that increases status chance as the Melee Combo Counter increases. Sourced from official drop table repository. Unlike dual stat mods (e.g. Virulent Scourge), Weeping Wounds can increase status chance without introducing a new damage type into the mix. Viral 6060 is always available), and to buff CO with the help of reduced mod slot usage, allowing room for a gas elemental, whilst still maintaining room for crit mods (if any). If mod room is one of your points then it's almost the same. Weeping Wounds + 2 120% elemental mods = 3 mods in total.…

Reader Q&A - also see RECOMMENDED ARTICLES & FAQs. "创口溃烂" 的价格表和数据. Possible cause: WARFRAME WEAPON Weeping Wounds; Weeping Wounds. 4. Weeping Wounds +6.7.

Orthos Prime + Weeping Wounds at 12x combo will have 194% status chance. That's 1.94 status effects per hit, with 70% of those being bleeds. ... Broadly speaking, the answer begins with "Use the defensive abilities on your Warframe" that most of them come with, so you would need to provide like an actual build/loadout for any practical advice. ...Conditional mods (e.g., Weeping Wounds, Blood Rush, and Gladiator Set mods, but not Condition Overload, Healing Return, or Relentless Combination) Critical chance and critical multiplier (e.g., True Steel and Organ Shatter ) Critical chance is rolled separately for each target hit. Status chance (e.g., Melee Prowess and Vicious Frost )

Weeping Wounds, as it is now, is capable of raising weapons from 10-15% status chance up to 100% status chance, but only if you put in the work (I.E. hit enough enemies quickly enough). Removing this interaction would make the combination of Drifting Contact + Relentless Combination + Weeping Wounds not worth building for at all, and …Melee Prowess is a mod that increases the status chance of melee weapons. Sourced from official drop table repository. Melee Prowess is additive with similar mods. For example, a Galatine with a max rank Melee Prowess and Drifting Contact will have a 20% × (1 + 90% + 40%) = 46% status chance. Can be stacked with Volcanic Edge, Vicious Frost, Voltaic …Weeping Wounds: 11.67% Sharpened Bullets: 11.67% Spring-Loaded Chamber: 11.67% ... Warframe日本語 WikiはゲームジャンルのFandomコミュニティです。 ...

Why is Weeping Wounds so popular? I see so many builds u If you have Blood Rush on your stat-stick then every Combo Counter level above 1x is another +60% Crit Chance, capping out at +660% at 12x. Weeping Wounds is +40% Status Chance, capping out at +440%. Every Gladiator stack is +10% Crit Chance, capping out at +110% each. The Venka Prime does not gain an extra stack of these mods at 13x ...Weeping Wounds is an uncommon Melee mod that increases status chance as the Melee Combo Counter increases. Sourced from official drop table repository. Unlike dual stat … Mar 29, 2023 · Weeping Wounds is a mod that can be equippAnnonces d'achats et de ventes pour "Weeping Well you’re asking about two completely different mods. Weeping Wounds needs to be used in combination with Drifting Contact because DC allows you to keep your combo up reliably, which you need to have when using … Weeping Wounds - Nabídky nákupu Posted June 15, 2016 (edited) weeping wounds is only good with caster frames like oberon nova saryn etc so if your not using a caster frame weeping wounds is not worth it as it works with ability cast to get the status to work with the combo meter. and even then it's not an impressive mod to work with.. Posted June 15, 2016 (edited) weeping wouThe Necralisk is the home of House Entrati who aDrifting Contact is a rare Melee mod that extends th Weeping Wounds, as it is now, is capable of raising weapons from 10-15% status chance up to 100% status chance, but only if you put in the work (I.E. hit enough enemies quickly enough). Removing this interaction would make the combination of Drifting Contact + Relentless Combination + Weeping Wounds not worth building for at all, and it is one ...Was doing survival on Steel Path Ani using Valkyr with a subsumed Shooting Gallery, Plague Kripath polearm with Blood Rush + Weeping Wounds. I used Valkyr's Hysteria and performed a heavy attack to quickly heal myself, but when I started hitting enemies with my melee I was barely hitting crits. Price graph and statistics for "Weeping Wounds" Menu. Drifting Contact is a rare Melee mod that extends the duration of the Melee Combo Counter and increases status chance. Sourced from official drop table repository. Drifting Contact is additive with similar mods. For example, a Galatine with a max rank Drifting Contact and Melee Prowess will have a 20% × (1 + 40% + 90%) = 46% status chance. Obtained from …The -1 on the combo multiplier is so that you don't get the Weeping Wounds bonus at the baseline of 1x, which you have at all times. So the Weeping Wounds bonus kicks in at 1x when you get a combo multiplier of 2x, and so on from there. Posted June 15, 2016 (edited) weeping wounds is only good wi[with a 25% status chance, replacing weeping Posted June 15, 2016 (edited) weeping wounds is only good with cast Sep 6, 2017 · Unfortunately, I do not think there is a true mechanically similar substitute like Weeping Wounds that increase status chance with each combo multiplier increase, but you can also look to mods that increase status chance such as. - Dual Stat elementals. - Riven (?) but Faint Disposition gives very limited stats.